Links that were helpful in the making of Blowhole.
The following is adapted from the text that appears in PROPS.txt included with the Blowhole release.
I would like to thank the following people for their work in Game Boy Advance development and other areas who's resources I used in the making of Blowhole:
Martin Hock - author of Slippy 1.0 on which Blowhole is based - http://missoula.bigsky.net/oxymoron/slippy/
Gameboy Advance Development - http://www.gbadev.org/
The Unofficial GameBoy Advance Software Development Kit - http://www.io.com/~fenix/devkitadv/
dovoto - The Pern Project tutorials - http://www.thepernproject.com/
gbajunkie - tutorials - http://www.gbajunkie.co.uk/
Jeff Frohwein - GBA Dev FAQ, crt0.S and lnkscript - http://www.devrs.com/gba/
Tom Happ - CowBite Virtual Hardware Spec - http://www.cs.rit.edu/~tjh8300/CowBite/CowBiteSpec.htm
Gollum - BoycottAdvance emulator - http://boycottadvance.emuunlim.com/
Damian Yerrick - Tetanus On Drugs game - http://www.pineight.com/
anli - gifs2sprites v1.0 utility - http://www.gbadev.org/files/gifs2sprites-v1.0.zip
Darren Sillett - gfx2gba v1.03 utility - http://www.gbacode.net/
Credo - GBARM v1.0 utility - http://credo.resource.cx/
MBV2 cable and Visoly Flash Card/Linker supplier - http://www.lik-sang.com/
Steve Gibson - Sub-Pixel Font Rendering theory and 'Free & Clear' demo - http://grc.com/cleartype.htm
Robert Höhne - Rhide C/C++ editor for DJGPP - http://www.delorie.com/djgpp/
Blowhole is Copyright (C) 2002 Something Screwy Productions.
Blowhole is free software; you can redistribute it and/or modify
Blowhole is distributed in the hope that it will be useful,
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